DaVinci Resolve and Premiere Pro are both professional editors, and which one is better comes down to what you spend most of your day doing. Resolve wins on color, built in audio and cost, because it started life as a color suite and never asks for a subscription. Premiere Pro wins on plugin support, motion graphics and fitting into a team that already runs Adobe.
One thing to know before you go further. Premiere Pro is not technically called Premiere Pro anymore. Adobe dropped "Pro" from the name in January 2026 with version 26.0, so the application is now just Adobe Premiere. Most editors still say Premiere Pro and so do we here. For what it's worth, the rebrand returns the app to the name it carried until 2003.
Below: a comparison table, what each editor was built to do, then a breakdown covering price, learning curve, system load, color, audio, graphics and collaboration. After that, moving a project between the two, who each editor suits, and a verdict.
Same music problem, whichever editor wins.
Find cleared tracks that drop into either timeline.
DaVinci Resolve vs Premiere Pro at a glance
Still weighing the whole field rather than these two? Our roundup of the best video editing software is the better starting point.
| DaVinci Resolve | Premiere Pro | |
|---|---|---|
| Licensing | Free version, or Studio at $295 one time | Subscription only, no perpetual option |
| Current version | DaVinci Resolve 21 | Version 26 |
| Platforms | Mac, Windows and Linux | Windows and macOS |
| Color | Node based grading on a dedicated Color page | Lumetri Color inside the timeline |
| Audio | Fairlight page, built in | Essential Sound panel, Audition for deeper work |
| Motion graphics | Fusion page, built in | After Effects, a separate application |
| Collaboration | Multi user collaboration, including in the free version | Team Projects and Frame.io |
| Suits | Colorists, solo editors, anyone avoiding subscriptions | Editors already in Creative Cloud, mixed teams |
What each editor was built to do
DaVinci Resolve
Resolve began as a color correction system and grew an editor onto the front of it. That order still shows. It's organized into pages (Media, Cut, Edit, Fusion, Color, Fairlight, Deliver, and now Photo), each a full workspace for a different job. Color isn't a panel inside the timeline. It's a room you walk into. Blackmagic bundles audio post and compositing the same way, so one purchase covers work Adobe splits across three applications.
Premiere Pro
Premiere Pro was built as a non-linear editing application and stayed one. Everything else is either a panel inside it or a different Adobe app it hands off to. That sounds like a knock. It isn't. A tool built for one job does that job with less friction, and cutting is the job most people are there for. The tradeoff shows up the moment you need serious color, sound or graphics.
How DaVinci Resolve and Premiere Pro compare
Price and licensing model
DaVinci Resolve has a free version that is actually free: no watermark, no time limit, no trial clock. It handles 8-bit formats at up to 60fps and up to Ultra HD 3840 x 2160, and it includes multi user collaboration and HDR grading, which is unusual for a free tier. When you outgrow it, DaVinci Resolve Studio costs $295 as a one-time purchase. Studio adds the DaVinci AI Neural Engine, additional Resolve FX, temporal and AI spatial noise reduction, text based editing, magic mask, film grain and optical blur, plus 10-bit video at up to 120fps and resolutions beyond 4K.
Premiere Pro is subscription only. There's no perpetual license option, so stop paying and you stop editing, including on projects you already delivered. We're deliberately not quoting a monthly figure, because Adobe moves its plan pricing and promotions around often enough that any number here would be stale within a quarter. Check the current Adobe plan page and budget from that.
Learning curve and interface
Premiere Pro is easier to pick up, and the reason is structural. It gives you one interface made of panels you dock, group and rearrange into workspaces. Resolve gives you eight pages, each with its own layout and logic. The Edit page feels familiar within an afternoon if you've cut anything before. The Color page won't, because node based grading is a genuinely different mental model from stacking adjustments on a clip.
So it's less that Resolve is hard and more that it's several applications wearing one icon. If you want the part that makes it worth using, budget real time for it.
Both reward keyboard work far more than menu hunting, and both let you remap almost everything. If you're staying in Premiere Pro, our list of essential Adobe Premiere Pro shortcuts is the fastest speed gain available to you that doesn't involve buying hardware.
System load and hardware
They lean on different parts of your machine, which is why "which one is heavier" has no clean answer. Resolve puts more weight on the GPU, and its AI tooling runs locally rather than in the cloud, so your graphics card does work another application might send to a server. Puget's hardware recommendations for DaVinci Resolve are built around exactly that. Premiere Pro spreads the load across CPU and GPU and offloads exports to Adobe Media Encoder, so you can keep cutting while something renders.
We're not handing you a percentage. Puget Systems benchmarks both editors on identical hardware, and its own scores aren't comparable across application versions, so most of the speed multiples floating around are quietly comparing two different releases. Read the specs instead. Adobe publishes minimum and recommended specs for Premiere and Blackmagic publishes the same for Resolve. If you're on Apple hardware and about to upgrade, here's how to configure your Mac system for video editing.
Media, formats and proxies
Both handle the formats you're likely to shoot, and both handle Blackmagic RAW natively, which surprises people who assume that's a Resolve-only trick. The difference is where the work happens and how much of it you have to think about.
Resolve puts media prep on its own page, with clone tools for card backups, sync, bin organization and metadata before you cut a single frame. It's a nudge toward doing the boring part properly, and on a documentary or a multicam shoot that nudge is worth a lot. Premiere Pro handles the same jobs through ingest settings and the Project panel, which is faster to skip past. That's a strength when you've got four clips and a deadline, and a weakness when you've got four hundred.
Proxy workflows exist in both and work well in both. If your machine struggles with your source footage, that's the first lever to pull in either application, and it'll do more for your day than switching editors will.
Color grading
Resolve wins this one, and it isn't close. The Color page is a dedicated workspace built on a node graph, which lets you route corrections in parallel, branch them, and see the whole chain at once. Power windows, qualifiers, tracking and HDR grading are all there, and HDR grading is in the free version. Blackmagic's marketing calls it Hollywood's number one post solution, used on feature films and television more than any other solution. That's the company's claim about its own product, so weigh it accordingly. Its AI features have expanded a lot lately too, broken down in our guide to DaVinci Resolve AI editing tools.
Premiere Pro handles color through Lumetri Color, a panel you apply to a clip or an adjustment layer. Fast, and familiar to anyone who's used sliders and curves. Here's the part that gets skipped: if one correction pass per project is all you do, Resolve's node graph is overhead you'll never cash in.
Audio and music
Resolve ships with Fairlight, a full audio post workspace on its own page: track mixing, ADR, dialogue cleanup, immersive formats. Premiere Pro gives you the Essential Sound panel for the common jobs and expects you to open Audition when you need more.
Neither one solves the actual problem, which is that you still need music you're allowed to publish. The editor doesn't change your licensing obligation, and no NLE ships a catalog you can legally put on a client's channel. Soundstripe covers that side with 116,000+ tracks and roughly 100,000 sound effects licensed for commercial use, which is why over a million creators run it alongside whichever editor they picked. Supe, our AI search assistant, finds tracks from a description of the scene rather than a guess at genre tags.
Once you've got a track, here's how to add music in DaVinci Resolve and how to add music in Premiere Pro.
Text, titles and captions
Premiere Pro is better at text, and most editors who've used both will tell you the same thing without much prompting. Titles are built through the Properties panel with real type controls, styles you can define once and reuse, and Motion Graphics templates you can drop in and edit without leaving the timeline. Resolve's titles are competent. They're also fiddlier, and the good ones usually mean a trip to the Fusion page.
Captions are closer to even. Premiere Pro transcribes speech to text, turns the transcript into captions, and lets you edit the cut by editing the transcript. Resolve does subtitles and closed captioning on the Edit page, and Studio adds its own text based editing. If captions are a weekly deliverable rather than an occasional one, spend an afternoon with both before you commit, because the workflows differ more than the feature lists suggest.
Motion graphics and visual effects
Premiere Pro takes this one, mostly on ecosystem. Resolve includes Fusion, a node based compositor, on its own page. Capable, and included, which is a real argument. It's also the page most Resolve users open least, partly because node based compositing is a skill of its own and partly because tutorials and templates are thinner on the ground.
Premiere Pro leans on After Effects for heavy work, a separate application, and on a third party ecosystem that's simply larger. If a plugin exists for one of these editors, the odds favor Premiere Pro. Our rundown of Premiere Pro extensions and plugins covers the ones worth installing, and there's a separate piece on AI tools for Premiere Pro editing.
Version 26 moved an Object Mask tool out of beta, and Adobe claims mask tracking is now up to 20x faster than in previous versions. Adobe also says its built in Adobe Stock panel reaches over 52 million stock video clips. Both are Adobe's figures for Adobe's product.
Collaboration and team projects
Resolve builds multi user collaboration into the application itself, in the free version rather than held back for Studio, with Blackmagic Cloud hosting projects and media. Premiere Pro splits this across Team Projects for shared editing and Frame.io for review, and version 26 brought a Frame.io V4 panel into the app, though it's still in beta.
Which suits you depends less on features than on who you work with. If your collaborators already live in Adobe, fighting that is a losing battle. Either way the process matters more than the software, and our notes on a collaborative video editing workflow apply whichever one you land on.
Export and delivery
Resolve gives you a Deliver page with a render queue, so you can stack multiple exports and let them run. Renders happen inside the application, which is simple to reason about and does mean the app is busy while it works. There's also remote rendering if you've got another machine to hand the job to, and a quick export path straight to the usual platforms.
Premiere Pro hands exports to Adobe Media Encoder, a separate application that runs alongside it. That's the bigger practical difference between the two: you can keep cutting while Media Encoder chews through a render. It also means one more piece of software to keep updated and one more place for something to go wrong.
Neither is meaningfully better at producing a good file. Both give you full control over codec, bitrate and container, and both will happily let you export something that sounds wrong if you didn't set your audio up properly, which is worth a look at the best audio format for video editing before you deliver.
Moving a project between Premiere Pro and DaVinci Resolve
You don't have to pick one forever. Plenty of editors cut in Premiere Pro and grade in Resolve. The handoff works, just imperfectly, and the failure modes are predictable enough to plan around.
The standard route is XML. Premiere Pro can export a Premiere project as a Final Cut Pro XML file, and Resolve imports it. Blackmagic states that Resolve works with all major file formats and post production software, and that moving files between Resolve, Final Cut Pro, Media Composer and Premiere Pro is straightforward. In practice, straightforward covers a specific list.
What comes across reliably: cuts, timings, track layout, clip names, and the links back to your original media. What generally doesn't: effects, titles, speed changes, nested sequences and anything built with a third party plugin. Those arrive broken or not at all, and you rebuild them on the other side.
So plan the handoff. A few habits that save the most pain:
- Lock the cut before you send it. Every change after the export means doing the trip again.
- Grade in Resolve before you build titles and effects in Premiere Pro, not after.
- Keep your media in one place and keep the folder structure intact, because relinking is where most XML imports fall over.
- Flatten anything you can't afford to lose. If a shot has plugin work on it, export that shot as its own clip and treat it as source.
And if all you need is a grade on a locked cut, a flattened intermediate file is more predictable than a round trip, because there's nothing left to translate. Less elegant, fewer surprises.
Who should use DaVinci Resolve
Resolve makes sense if color is a real part of your job rather than a step you rush at the end. If you're grading client work, shooting log, or building a look rather than fixing exposure, the Color page justifies the learning curve on its own. It also fits solo editors and small shops watching costs, since the free version is a working professional tool and $295 buys the rest permanently.
One honest caution: if you're the only person in your circle running Resolve, you inherit every conversion in and out. That's a real tax on your time. Once you're set up, our picks for royalty free music for DaVinci Resolve will save you an afternoon of browsing.
Who should use Premiere Pro
Premiere Pro makes sense if you're already paying for Creative Cloud, because the marginal cost is nothing and the integration with After Effects, Audition and Photoshop is the point of the bundle. It also makes sense if you work with other people who use it, since handing a project file to a client or freelancer with no conversion step is worth more than most feature comparisons admit.
Adobe says 85 percent of films premiering at the 2026 Sundance Film Festival were made using Creative Cloud, which is Adobe's claim and covers the whole suite rather than Premiere alone. The underlying point holds: a lot of the industry is already in there. It's also the right call if you depend on a specific third party plugin, or if motion graphics are a regular deliverable rather than an occasional one, which is worth reading up on if you're unsure when to choose After Effects vs Premiere Pro.
Once you're working, our picks for royalty free music for Premiere Pro will cut down the time you spend auditioning tracks.
Which one should you learn first
This is a different question from which one to buy, and it's the one people actually mean when they ask which is better.
Neither choice is wasted. The concepts transfer almost completely: timelines, tracks, in and out points, trimming, keyframes, codecs, color space. Learning your second editor takes a fraction of the time your first one did, because you're learning where the buttons moved, not what the buttons do. Anyone telling you that you've backed the wrong horse is overstating it.
That said, the two open different doors. Premiere Pro is the default in a lot of agencies, newsrooms and in-house content teams, so knowing it well is the safer answer to a job posting. Resolve knowledge is rarer and more differentiating, particularly if you want to move toward color, and it's the one you can practise on tonight without paying anyone. If you're building a reel rather than answering a job ad, that combination is hard to argue with.
The practical answer for most people: learn one properly rather than both badly. Depth in either beats a shallow pass at both, and if you're at the very start, our guide to how to learn video editing is a better use of the next hour than more comparison reading.
Which one should you choose
If color grading is central to your work, use DaVinci Resolve. Nothing in Premiere Pro closes that gap.
If you're already inside Creative Cloud, or you hand project files to other people every week, use Premiere Pro. The integration is worth more to you than the color tools you'd be gaining.
If you're starting from zero and cost matters, start with the free version of DaVinci Resolve. You'll know within a month whether the page based workflow suits how you think.
And if you can't decide, cut in Premiere Pro and grade in Resolve, like a lot of working editors already do. Just plan the handoff before you're up against a deadline.
Pick the editor, then pick the music.
Find cleared tracks for whichever one you picked.
Frequently asked questions
Neither one is better across the board. DaVinci Resolve is stronger on color grading, built in audio post and cost, since the free version has no watermark or time limit and Studio is a one time $295 purchase. Premiere Pro is stronger on third party plugin support, motion graphics through After Effects and slotting into a team that already runs Adobe. Pick based on which of those you touch daily.
Both, and often on the same project. Blackmagic Design says DaVinci Resolve is used on feature films and television more than any other solution. Adobe says 85 percent of films premiering at the 2026 Sundance Film Festival were made using Creative Cloud, though that covers the whole suite rather than Premiere on its own. Those are each company's claims about its own product. A common professional setup is cutting in Premiere Pro and grading in Resolve.
DaVinci Resolve has a genuinely free version and a paid version, DaVinci Resolve Studio, that costs $295 as a one time purchase. Premiere Pro is subscription only with no perpetual license option, so the cost keeps running as long as you keep editing. Adobe adjusts its plan pricing regularly, so check the current Adobe plan page rather than trusting a figure you read elsewhere.
They lean on different parts of your machine rather than one flatly needing more. DaVinci Resolve puts more weight on the GPU, and its AI tooling runs locally on your workstation instead of in the cloud, so your graphics card matters a lot. Premiere Pro spreads the load across CPU and GPU and hands exports off to Adobe Media Encoder. Check each vendor's published system requirements against the machine you already own.
Yes, with losses. Premiere Pro can export a project as a Final Cut Pro XML file, which DaVinci Resolve imports, and that carries your cuts, timings and track layout across reliably. Effects, titles, speed changes and anything built with a third party plugin usually do not survive the trip. If all you need is a grade, exporting a flattened intermediate file is more predictable than a full round trip.